Are there any alternative options for the XMLSourceType?
The sample code provided with the documentation uses an example with XMLSourceType.ScriptFile.
// Initialize a new BarTender print engine
using (Engine btEngine = new Engine())
// Start the BarTender print engine
// Run XML Script as a file
string XMLResponse = btEngine.XMLScript(@"c:\MyXMLScript.xml", XMLSourceType.ScriptFile);
// Display returned XML response
// Stop the BarTender print engine
Would it be possible to use a local variable containing the XML data, rather than an XML file?
I am trying to scope out an integration with my current app and bartender.
I don't have access to #c at the moment, thus I cannot play with the methods.
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